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Gnomeregan

  • Dungeon
  • 5 players
  • 6 bosses

Map

Laid out from the game's own minimap tiles, room by room. 6 of 6 bosses are pinned — 3 where they stand in Classic; 1 from Blizzard's dungeon journal; 1 placed by hand in the Forever beta; 1 rough, not confirmed in Forever yet.

Its entrance is pinned on the Atlas, in Dun Morogh.

Quests (16)

  • 30A Fine Mess8 spotsEscort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.

    From KernobeeBack to ScootyRequires level 24

    <Kernobee groans.> Wha.. What happened?

    The last thing I remember is being captured by a group of dark iron dwarves, beaten to within an inch of my life and then thrown in here with these filthy troggs.

    Get me out of here, <name>!

    Here's the plan: Lead me to the exit; if we make it out alive, you go to Booty Bay and let Scooty know that I went to Ratchet to warn Tinkerwiz of the dark iron's involvement in the making of that super rig.

    Let's get going!

    Quest Objectives

    Escort Kernobee to the Clockwerk Run exit and then report to Scooty in Booty Bay.

    Rewards

    You will be able to choose one of these rewards:

    • Fire-welded Bracers
    • Fairywing Mantle

    Counted as this dungeon's: given inside.

  • 30Essential ArtificialsAlliance8 spotsBring 12 Essential Artificials to Klockmort Spannerspan in Ironforge.

    From Klockmort SpannerspanBack to Klockmort SpannerspanRequires level 24

    A nigh-universal mechanical component--the essential artificial--was of great use to the tinkers and smiths of Gnomeregan. But during the frantic exodus from our city, no one remembered to take any of these devices with them! And I need a large supply of them for work I will soon undertake.

    Please, go into Gnomeregan and get me some essential artificials. You'll find them in the deeper areas of our city, held in containers called artificial extrapolators.

    Thank you, <name>, and please hurry!

    Quest Objectives

    Bring 12 Essential Artificials to Klockmort Spannerspan in Ironforge.

    • Essential Artificial12Found in Artificial Extrapolator100%

    Rewards

    You will also receive:

    • 55
    • +350 reputation with Gnomeregan Exiles

    Counted as this dungeon's: an item found only inside.

  • 30More Sparklematic Action62 spots

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    Quest Objectives

    Rewards

    You will receive:

    Its questline

    1. 30
    2. 30
    3. 30More Sparklematic Action

    Counted as this dungeon's: given inside, handed in inside.

  • 30More Sparklematic Action62 spots

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    Quest Objectives

    Rewards

    You will receive:

    Its questline

    1. 30
    2. 30
    3. 30More Sparklematic Action

    Counted as this dungeon's: given inside, handed in inside.

  • 30More Sparklematic Action62 spots

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    Quest Objectives

    Rewards

    You will receive:

    Its questline

    1. 30
    2. 30
    3. 30More Sparklematic Action

    Counted as this dungeon's: given inside, handed in inside.

  • 30The Sparklematic 5200!62 spotsInsert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    This contraption stands out amongst the gnomes holding out against the madness outside the room. A small plaque on the device reads "The Sparklematic 5200", followed by some text:

    "Grime and residue ruining your sparklies? The Sparklematic 5200 puts the shine back in shine-tastic! Insert the item you wish to clean and deposit three silver coins in the coin slot. Give the Sparklematic 5200 a moment for operation, and voila! Your valuables will emerge clean and shiny!"

    Quest Objectives

    Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    Its questline

    1. 30The Sparklematic 5200!
    2. 30
    3. 30

    Counted as this dungeon's: given inside, handed in inside.

  • 30The Sparklematic 5200!2 spots

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    Rewards

    You will receive:

    Its questline

    1. 30
    2. 30The Sparklematic 5200!
    3. 30

    Counted as this dungeon's: given inside, handed in inside.

  • 30The Sparklematic 5200!62 spotsInsert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    This contraption stands out amongst the gnomes holding out against the madness outside the room. A small plaque on the device reads "The Sparklematic 5200", followed by some text:

    "Grime and residue ruining your sparklies? The Sparklematic 5200 puts the shine back in shine-tastic! Insert the item you wish to clean and deposit three silver coins in the coin slot. Give the Sparklematic 5200 a moment for operation, and voila! Your valuables will emerge clean and shiny!"

    Quest Objectives

    Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    Its questline

    1. 30The Sparklematic 5200!
    2. 30
    3. 30

    Counted as this dungeon's: given inside, handed in inside.

  • 30The Sparklematic 5200!2 spots

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    Rewards

    You will receive:

    Its questline

    1. 30
    2. 30The Sparklematic 5200!
    3. 30

    Counted as this dungeon's: given inside, handed in inside.

  • 30The Sparklematic 5200!62 spotsInsert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    From The Sparklematic 5200Back to The Sparklematic 5200Requires level 25

    This contraption stands out amongst the gnomes holding out against the madness outside the room. A small plaque on the device reads "The Sparklematic 5200", followed by some text:

    "Grime and residue ruining your sparklies? The Sparklematic 5200 puts the shine back in shine-tastic! Insert the item you wish to clean and deposit three silver coins in the coin slot. Give the Sparklematic 5200 a moment for operation, and voila! Your valuables will emerge clean and shiny!"

    Quest Objectives

    Insert a Grime-Encrusted Item into the Sparklematic 5200, and be sure to have three silver coins to start the machine.

    Its questline

    1. 30The Sparklematic 5200!
    2. 30
    3. 30

    Counted as this dungeon's: given inside, handed in inside.

Quests are the server's, so these are Classic's, from the cmangos Classic database, not yet confirmed in Forever. A quest is counted as this dungeon's when its own zone says so, when it is given or handed in inside, when something it asks for is here, or when an item it wants is found nowhere else. A line is read back along what must be done first and forward along what the same giver hands you next.

Where this comes from

Map: the game's own minimap tiles laid flat — Classic never had dungeon maps. In 3D: the rooms themselves, read from the client's own building files, lit by the light the game bakes into them. Boss pins: where each boss stands in Classic, from the cmangos Classic database; Blizzard's dungeon journal for the few it cannot place. Forever's own bosses have rough positions until they are confirmed in the beta, and are marked that way. Portraits: the dungeon journal's own boss portraits, which ship in the Forever client.

Loot: AtlasLootClassic (GPL-2.0), a community addon's record of Classic Era, because the Forever client does not say which boss drops what. That is Classic Era data, not yet confirmed in Forever. Models: which one a boss wears is not in the client either, so it is AtlasLootClassic's, or the cmangos Classic database's for the few bosses it has none for, not yet confirmed in Forever. The models themselves are the client's own, and a humanoid boss is dressed the way the client dresses a character — race, skin, hair and gear — though without the weapons the server hands out.

Abilities, dialogue and stats: what a boss casts and when, what it says, and its health, armor, damage and the rest are the server's, so these are Classic 1.12's, from the cmangos Classic database, not yet confirmed in Forever. The animation, effects and sound of a cast, and the voice of a line, are the client's own. Quests: Classic 1.12's too, from the same database, not yet confirmed in Forever.

From the Forever beta: boss by boss, what the opt-in collector addon records replaces the Classic data — loot, model, abilities and dialogue, each on its own — and the note under each says which you are looking at. A quest it saw taken or handed in here counts as this dungeon's, whatever the Classic database says, and is marked as seen in Forever. Stats stay Classic's: the collector does not record them.

MapID 90 · build 1.60.1.70245 · Next dungeon: Manor Mistmantle →