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Uldaman

  • Dungeon
  • 5 players
  • 8 bosses

Map

Laid out from the game's own minimap tiles, room by room. 8 of 8 bosses are pinned — 8 where they stand in Classic.

Its entrance is pinned on the Atlas’s Eastern Kingdoms map.

Quests (18)

  • 40Power in Uldaman1 spotRetrieve an Obsidian Power Source and bring it to Tabetha in Dustwallow Marsh.

    From TabethaBack to TabethaRequires level 35

    Now that the demon has been removed, we must gain a power source. Unfortunately, the best power sources are usually the oldest and the hardest to get. It's neat how fate likes to take a bite out of you sometimes, isn't it?

    So you're going to need to go to Uldaman and defeat the obsidian sentinel there. He's big, he's tough, and his power source packs a punch!

    I wish you the best of luck, <name>. And if you don't get lucky then, well... it was nice knowing you.

    Quest Objectives

    Retrieve an Obsidian Power Source and bring it to Tabetha in Dustwallow Marsh.

    Its questline

    1. 40Return to the Marshout in the world
    2. 40The Infernal Orbout in the world
    3. 40The Exorcismout in the world
    4. 40Power in Uldaman
    5. 40Mana Surgesout in the world
    6. 40Celestial Powerout in the world

    Counted as this dungeon's: an item found only inside.

  • 40The Hidden ChamberAlliance1 spotRead Baelog's Journal, explore the hidden chamber, then report to Prospector Stormpike.

    From BaelogBack to Prospector StormpikeRequires level 35

    Now for the task at hand.

    There is a secret chamber, the Chamber of Khaz'mul, that must be explored. The problem is that the chamber's behind a huge, locked door! It's a lucky thing I know how to open it.

    I've described everything in my journal, here on the table. My band and I are stuck here for now... so you, <name>, must find the chamber of Khaz'mul for us!

    Read my journal, explore the chamber, then report to Prospector Stormpike at the Explorers' League in Ironforge.

    Quest Objectives

    Read Baelog's Journal, explore the hidden chamber, then report to Prospector Stormpike.

    Rewards

    You will be able to choose one of these rewards:

    • Dwarven Charge
    • Explorer's League Lodestar

    You will also receive:

    • +350 reputation with Ironforge

    Its questline

    1. 40
    2. 40The Hidden Chamber

    Counted as this dungeon's: given inside.

  • 40The Lost DwarvesAlliance1 spotFind Baelog in Uldaman.

    From Prospector StormpikeBack to BaelogRequires level 35

    The dig site at Uldaman wasn't always overrun. We Ironforge dwarves used to control the area, but... that was before the troggs came. They came so fast and in such numbers that not even dwarven might could stop them!

    In fact, their attack was so sudden that I fear some of our people may be trapped behind enemy lines.

    My friend Baelog led a small band of dwarves deep within the site just before the troggs showed up. If he and his company live, then I want you to find them.

    Quest Objectives

    Find Baelog in Uldaman.

    Rewards

    You will also receive:

    • 5

    Its questline

    1. 40The Lost Dwarves
    2. 40

    Counted as this dungeon's: handed in inside.

  • 41Necklace Recovery, Take 2Horde1 spotFind a clue as to the gems' whereabouts in the depths of Uldaman.

    From Dran DroffersBack to Remains of a PaladinRequires level 37

    As sure as Malton is a dummy, those gems are still in Uldaman somewhere. You're going to have to go back there and look for them.

    Like I said before, if the information we have is correct then there's a ruby, a sapphire, and a topaz that go with the necklace. Find them and put them in the necklace.

    As to where the gems are, who knows? Maybe you'll get lucky and find the corpse of the Paladin. If he's not been stripped clean already, then maybe he's got them on him still.

    Quest Objectives

    Find a clue as to the gems' whereabouts in the depths of Uldaman.

    Rewards

    You will also receive:

    • +150 reputation with Orgrimmar

    Its questline

    1. 41Necklace Recoveryout in the world
    2. 41Necklace Recovery, Take 2
    3. 42
    4. 42Translating the Journalout in the world
    5. 44
    6. 44Deliver the Gemsout in the world
    7. 44Necklace Recovery, Take 3out in the world

    Counted as this dungeon's: handed in inside.

  • 42Back to UldamanAlliance1 spotSearch for clues as to the current disposition of Talvash's necklace within Uldaman. The slain paladin he mentioned was the person who had it last.

    From Talvash del KisselBack to Remains of a PaladinRequires level 37

    A competitor of mine started a rumor that my necklace cursed the paladin. Needless to say, no one wants to buy cursed items from a jeweler.

    <name>, I'll make you a deal - find the gems and I'll reassemble the necklace, so long as you'll advertise that I do NOT make cursed items!

    Try looking for clues in Uldaman; maybe see if the paladin's body is down there, since he's the one who we know had it last! When you find the gems you should use this; it'll allow you to contact me here in Ironforge.

    Quest Objectives

    Search for clues as to the current disposition of Talvash's necklace within Uldaman. The slain paladin he mentioned was the person who had it last.

    Rewards

    You will also receive:

    • +150 reputation with Gnomeregan Exiles

    Its questline

    1. 41The Shattered Necklaceout in the world
    2. 41Lore for a Priceout in the world
    3. 42Back to Uldaman
    4. 43
    5. 44
    6. 44Restoring the Necklaceout in the world

    Counted as this dungeon's: handed in inside.

  • 42Indurium Ore44 spots

    From PozzikBack to PozzikRequires level 29

    Quest Objectives

    Rewards

    You will also receive:

    • 6

    Its questline

    1. 35Martek the Exiledout in the world
    2. 39Induriumout in the world
    3. 38News for Fizzleout in the world
    4. 41Keeping Paceout in the world
    5. 41Rizzle's Schematicsout in the world
    6. 42Indurium Ore

    Counted as this dungeon's: an item found only inside.

  • 42Translating the JournalHorde1 spotFind someone who can translate the paladin's journal. The closest location that might have someone is Kargath, in the Badlands.

    From Remains of a PaladinBack to Jarkal MossmeldRequires level 37

    At an impasse of sorts, you know that you will need the book translated into a language you can understand. There certainly are a number of people in the world who could do it; the closest location that might have someone who could, however, is the Kargath outpost in the Badlands. Perhaps that is a good place to start.

    Quest Objectives

    Find someone who can translate the paladin's journal. The closest location that might have someone is Kargath, in the Badlands.

    Rewards

    You will also receive:

    • +250 reputation with Darkspear Trolls

    Its questline

    1. 41Necklace Recoveryout in the world
    2. 41
    3. 42Translating the Journal
    4. 42Translating the Journalout in the world
    5. 44
    6. 44Deliver the Gemsout in the world
    7. 44Necklace Recovery, Take 3out in the world

    Counted as this dungeon's: given inside.

  • 43Find the GemsAlliance4 spotsFind the ruby, sapphire, and topaz that are scattered throughout Uldaman. Once acquired, contact Talvash del Kissel remotely by using the Phial of Scrying he previously gave you. From the journal, you know... * The ruby has been stashed in a barricaded Shadowforge area. * The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves. * The sapphire has been claimed by Grimlok, the trogg leader.

    From Remains of a PaladinBack to Talvash's Scrying BowlRequires level 40

    The paladin's journal has provided perhaps the only clues that Uldaman will yield as to the location of the necklace's gems. If the paladin's scribing remains accurate, then the Shadowforge dwarves and the troggs that vie for control of the dig site will need to be dealt with.

    Armed with this knowledge, the search for the gems begins in earnest. When all the gems have been acquired, Talvash in Ironforge should be notified via the Phial of Scrying as per his instructions.

    Quest Objectives

    Find the ruby, sapphire, and topaz that are scattered throughout Uldaman. Once acquired, contact Talvash del Kissel remotely by using the Phial of Scrying he previously gave you. From the journal, you know... * The ruby has been stashed in a barricaded Shadowforge area. * The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves. * The sapphire has been claimed by Grimlok, the trogg leader.

    • Shattered Necklace Ruby1Found in Shadowforge Cache100%
    • Shattered Necklace Sapphire1Dropped by Grimlok100%
    • Shattered Necklace Topaz1Found in Conspicuous Urn100%

    Its questline

    1. 41The Shattered Necklaceout in the world
    2. 41Lore for a Priceout in the world
    3. 42
    4. 43Find the Gems
    5. 44
    6. 44Restoring the Necklaceout in the world

    Counted as this dungeon's: an item found only inside, given inside.

  • 44Find the Gems and Power SourceHorde4 spotsRecover all three gems and a power source for the necklace from Uldaman, and then bring them to Jarkal Mossmeld in Kargath. Jarkal believes a power source might be found on the strongest construct present in Uldaman. From the journal, you know... * The ruby has been stashed in a barricaded Shadowforge area. * The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves. * The sapphire has been claimed by Grimlok, the trogg leader.

    From Jarkal MossmeldBack to Jarkal MossmeldRequires level 37

    Here is the journal, translated for you to read on your own. The crux of it says dwarves hid the ruby, the troggs hid the topaz, and a trogg named Grimlok has the sapphire.

    Look - you're going to need a power source to make the necklace work again. Dran Droffers doesn't know this. To find one, here's what I'd do: go as deep as you can in Uldaman and kill whatever construct there is the strongest. No doubt whatever that is would have it.

    When you have everything collected, come back here!

    Quest Objectives

    Recover all three gems and a power source for the necklace from Uldaman, and then bring them to Jarkal Mossmeld in Kargath. Jarkal believes a power source might be found on the strongest construct present in Uldaman. From the journal, you know... * The ruby has been stashed in a barricaded Shadowforge area. * The topaz has been hidden in an urn in one of the Trogg areas, near some Alliance dwarves. * The sapphire has been claimed by Grimlok, the trogg leader.

    • Shattered Necklace Ruby1Found in Shadowforge Cache100%
    • Shattered Necklace Sapphire1Dropped by Grimlok100%
    • Shattered Necklace Topaz1Found in Conspicuous Urn100%
    • Shattered Necklace Power Source1Dropped by Archaedas100%

    Rewards

    You will also receive:

    • +250 reputation with Darkspear Trolls

    Its questline

    1. 41Necklace Recoveryout in the world
    2. 41
    3. 42
    4. 42Translating the Journalout in the world
    5. 44Find the Gems and Power Source
    6. 44Deliver the Gemsout in the world
    7. 44Necklace Recovery, Take 3out in the world

    Counted as this dungeon's: an item found only inside.

  • 44Restoring the NecklaceAlliance1 spotObtain a power source from the most powerful construct you can find in Uldaman, and deliver it to Talvash del Kissel in Ironforge.

    From Talvash's Scrying BowlBack to Talvash del KisselRequires level 37

    You are going to need to find some "oomph" for the necklace, and Uldaman is probably the best place for it, actually. I guess there are a lot of constructs running around in there, yeah? Well, take out the biggest, baddest construct in that place and grab its power source! I am pretty sure I can fuse that source into the necklace.

    Without that power source, fixing the necklace will be impossible. Come back to me here to Ironforge when you have it, and we'll get it all fixed up for you!

    Quest Objectives

    Obtain a power source from the most powerful construct you can find in Uldaman, and deliver it to Talvash del Kissel in Ironforge.

    • Shattered Necklace Power Source1Dropped by Archaedas100%

    Its questline

    1. 41The Shattered Necklaceout in the world
    2. 41Lore for a Priceout in the world
    3. 42
    4. 43
    5. 44Restoring the Necklace
    6. 44Restoring the Necklaceout in the world

    Counted as this dungeon's: an item found only inside.

Quests are the server's, so these are Classic's, from the cmangos Classic database, not yet confirmed in Forever. A quest is counted as this dungeon's when its own zone says so, when it is given or handed in inside, when something it asks for is here, or when an item it wants is found nowhere else. A line is read back along what must be done first and forward along what the same giver hands you next.

Where this comes from

Map: the game's own minimap tiles laid flat — Classic never had dungeon maps. In 3D: the rooms themselves, read from the client's own building files, lit by the light the game bakes into them. Boss pins: where each boss stands in Classic, from the cmangos Classic database; Blizzard's dungeon journal for the few it cannot place. Forever's own bosses have rough positions until they are confirmed in the beta, and are marked that way. Portraits: the dungeon journal's own boss portraits, which ship in the Forever client.

Loot: AtlasLootClassic (GPL-2.0), a community addon's record of Classic Era, because the Forever client does not say which boss drops what. That is Classic Era data, not yet confirmed in Forever. Models: which one a boss wears is not in the client either, so it is AtlasLootClassic's, or the cmangos Classic database's for the few bosses it has none for, not yet confirmed in Forever. The models themselves are the client's own, and a humanoid boss is dressed the way the client dresses a character — race, skin, hair and gear — though without the weapons the server hands out.

Abilities, dialogue and stats: what a boss casts and when, what it says, and its health, armor, damage and the rest are the server's, so these are Classic 1.12's, from the cmangos Classic database, not yet confirmed in Forever. The animation, effects and sound of a cast, and the voice of a line, are the client's own. Quests: Classic 1.12's too, from the same database, not yet confirmed in Forever.

From the Forever beta: boss by boss, what the opt-in collector addon records replaces the Classic data — loot, model, abilities and dialogue, each on its own — and the note under each says which you are looking at. A quest it saw taken or handed in here counts as this dungeon's, whatever the Classic database says, and is marked as seen in Forever. Stats stay Classic's: the collector does not record them.

MapID 70 · build 1.60.1.70245 · Next dungeon: Wailing Caverns →