Forever race tier list
Choose a class and build to rank every race it can be by simulated damage. Talents, rotation and the fight stay fixed; the simulator chose each race’s gear for that race.
- Classes
- 9
- Builds
- 31
- Race results
- 201
- Fights per result
- 5,000
- Snapshot
- 2 Oct 2026
Racials are partly modelled
Some racials are only partly modelled, and one the simulator leaves out can matter more than the gaps below. Treat this as a snapshot of the current model, not advice on which race to play.
Choose your class
Mage build
Arcane–Frost MageVariant
3 races · 28 / 0 / 23 build · 1.94% between the best and the last race
Level 60 against one level 63 dragonkin with 3,731 armor · 5 minutes · single target · the same gear without its Tier 1 set bonuses.
An Arcane and Frost hybrid.
The simulator’s caveat: Uses an assumed Ice Lance coefficient and unresolved Fingers of Frost, Missile Barrage and Clearcasting timing.
Bands use the gap behind the best race. A race marked tied overlaps another race’s 95% interval, so the simulation cannot put the two in order, and its rank counts only the races that beat it beyond that range. A tie covers simulation randomness only, not mechanics the simulator may model wrong.
- S1
Undead
Best result
- Touch of the Grave
- Underwater Breathing
755.1 DPS± 0.8Open in the sim - A2
Orc
1.60% behind · 12.1 DPS
- Axe Specialization
- Hardiness
743.1 DPS± 0.8Open in the sim - A3
Troll
1.90% behind · 14.4 DPS
- Beast Slaying
- Regeneration
740.8 DPS± 0.7Open in the sim
Where the damage comes from
Undead, standard gear
- Frostbolt58.5%
- Arcane Missiles21.6%
- Ice Lance17.6%
- Touch of the Grave2.3%
Talents and links
28 / 0 / 23 · as Undead
- Open these talents in the calculator
- Plan this character, talents included
- Run this exact setup in the WoW: Forever sim
The simulator’s live site can be newer than this snapshot. The planner starts with sample gear; its export uses the snapshot’s commit.
Gear and set bonuses
Undead, the simulator’s replays of the same character
- Tier 1 set bonuses
- +0.0%
- Gear 10% better
- +3.7%
- Gear 50% better
- +19.2%
- Hit from gear and talents
- 13.1%
- Out of mana, per fight
- Never