Forever race tier list
Choose a class and build to rank every race it can be by simulated damage. Talents, rotation and the fight stay fixed; the simulator chose each race’s gear for that race.
- Classes
- 9
- Builds
- 31
- Race results
- 201
- Fights per result
- 5,000
- Snapshot
- 2 Oct 2026
Racials are partly modelled
Some racials are only partly modelled, and one the simulator leaves out can matter more than the gaps below. Treat this as a snapshot of the current model, not advice on which race to play.
Choose your class
Priest build
Shadow Priest
2 races · 18 / 0 / 33 build · 0.76% between the best and the last race
Level 60 against one level 63 dragonkin with 3,731 armor · 5 minutes · single target · every item's stats and weapon damage 50% higher.
The simulator’s caveat: Death's script value 150 and backlash interactions remain unverified; no extra execute multiplier is inferred. Self-damage is recorded without healer survival constraints.
Bands use the gap behind the best race. A race marked tied overlaps another race’s 95% interval, so the simulation cannot put the two in order, and its rank counts only the races that beat it beyond that range. A tie covers simulation randomness only, not mechanics the simulator may model wrong.
- S1
Undead
Best result
- Touch of the Grave
- Underwater Breathing
979.6 DPS± 0.6Open in the sim - S2
Troll
0.76% behind · 7.4 DPS
- Beast Slaying
- Regeneration
972.2 DPS± 0.6Open in the sim
Where the damage comes from
Undead, standard gear
- Mind Flay39.0%
- Mind Blast19.2%
- Shadow Word: Pain17.7%
- Devouring Plague11.9%
- Shadow Word: Death11.0%
- Everything else1.2%
Talents and links
18 / 0 / 33 · as Undead
- Open these talents in the calculator
- Plan this character, talents included
- Run this exact setup in the WoW: Forever sim
The simulator’s live site can be newer than this snapshot. The planner starts with sample gear; its export uses the snapshot’s commit.
Gear and set bonuses
Undead, the simulator’s replays of the same character
- Tier 1 set bonuses
- +4.6%
- Gear 10% better
- +3.4%
- Gear 50% better
- +17.7%
- Hit from gear and talents
- 11.6%
- Out of mana, per fight
- Never